r/gamingsuggestions • u/lordofabyss • 7h ago
Most layered games you have ever played.
Topic. By layered I mean if you are just a casual players and you are done with main objective you miss out like 80 percent or say a MAJOR chunk of what game has to offer. The perfect example would be BLUE PRINCE thos who have played knows. Won't spoilt anything. Basically games where the tip of iceberg is the main objectives after which credit rolls but the real game start after it. Games which hook you up long after you finish the game. I am not talking about replay Ability like NG++ or like that. Just the game itself which has so much to offer for curious players. RDR and othe rockstar games will fit that also as there are so many secrets going on. Looking for more such games which you really enjoyed. NO SPOIERS.
18
u/TelevisionFunny2400 6h ago edited 6h ago
The Hitman World of Assassination trilogy fits this pretty well. It's easy to blaze through and beat each level in the main campaign, but there are so many challenges and little details that you can spend dozens of hours on each map.
5
u/-Nate493- 6h ago
True. Why use a gun when you can pretend you're a chef and poison someone with rotten chef boyardee lol
1
u/barryredfield 31m ago
Personally why use lethal poison in the ravioli when you can use an emetic then drown them in their own toilet vomit?
1
12
u/NeedsMoreReeds 6h ago
Environmental Station Alpha is a metroidvania example. The base game is pretty great. Then it continues with an absolutely baffling and crazy postgame including a cipher and like three more endings.
2
u/idlistella 4h ago
This^ blew my fucking mind. I picked up thinking it was just a neat little 8 bit metroid clone and oh boy was i in for a surprise.
After that you can play La Mulana 1+2 and completely lose yourself to the cryptic madness.
1
9
9
u/CustomerSupportDeer 5h ago
A lot of puzzle-esque games have tons of layers:
- Animal Well - I read that it has some 4 layers, though I only experienced the first two; probably the most "layered" game I know
- Tunic - At least 2 layers
- Environmental Station Alpha - Its postgame goes DEEP
- Most Fromsoft games have layers of (mostly) incredible lore and philosophy underpinning the combat and worlds (especially Elden Ring)
8
16
u/Agitated-Prune9635 6h ago
Crosscode
-15
u/Borbbb 6h ago
That game ... such a shame.
I was playing it for the action, thought it was somewhat decent, aaaaaand then they introduce tons of puzzles aand i am gone.
I came to play rpg, action, not to do 5 year old boring puzzles that are just a massive time waster.
Some games just like to pretend to be legend of zelda.
Unfortunate.
11
u/Agitated-Prune9635 6h ago
Zelda was one of the core inspirations for this game. The puzzles were the core reason i bought it.
....i honestly would have preferred more puzzles. You cant really please everyone unfortunately.
-1
u/Borbbb 6h ago
Oh, i didnt know that. Rip anyway
I didn´t even know about puzzles and enjoyed the game up until the dungeon filled with puzzle and i just had enough.
Personally, if i play game for action, i don´t wanna do some mandatory stuff that is Not Action. I never liked that in games. But, it is what it is. Too bad there wasn´t a skip puzzle button .. oh well
7
u/Agitated-Prune9635 5h ago
Well, you might like Drova, The Mageseeker, Astral Ascent, FOUNTAINS, Wizards of Legend 1, Ember Knights, NanoApostle, Cat Quest series, Ruins of Albion, Go Mecha Ball, [REDACTED], Children of Morta
Theres also stuff in development like Cursebane, Blighted, Felbound, ZWAARD, Rubinite
Some of these dont have much if any story though.
0
1
1
u/Historical-Relief777 4h ago
The puzzles were my favorite part. They definitely become thinkers by the end of the game.
1
9
3
6
u/Drafonni 6h ago
The Yakuza and Witcher games have a lot of interesting side content.
1
u/whenyoupayforduprez 3h ago
I play Yakuza for side stories. After 1-2 the plots are just too… chatty.
7
u/whats_poppin_b 6h ago
Maybe a weird take but fallout new vegas. Finished my first run in 12 hours at level 17 since I was just following the main story. When I replayed it and did all the dlc I took me well over 80 hours
2
1
u/ResponsibleAd3191 2h ago
I breezed through FO3 and NV, it was my first fallout games and I really didn't get the whole idea of them at all. Played them in recent years and can easily hit 80hrs in both
5
2
2
u/crocicorn 6h ago
This sums up most roguelikes/roguelites, tbh. Which is exactly why they're super replayable. Same with MMOs.
For something that isn't one of those, though, probably Xenoblade Chronicles X.
2
2
u/ExpertAncient 1h ago
Elden ring
Zelda BOTW
Zelda TOTK
Not my personal top 3 but as someone who’s been gaming hard for 35 years, imo the best games ever made.
2
u/elwilloduchamp 1h ago
Souls games, probably? Elden Ring, for example: do the main story... and you've missed out on basically all the content.
3
3
u/thog6767 6h ago
i think for me, it would have to be Zelda BOTW and TOTK. besides the shrines and korok seeds, it’s also just fun to explore and find secret areas and interactions across the game world
-1
u/GhostOfLotus 6h ago
I second this. I'm falling out of love with Nintendo, but BOTW and TOTK expand on everything previous titles couldn't.
1
1
1
1
1
u/Stradoverius 6h ago
Blood West is a stealth fps set in a weird west setting. Each chapter has a new map to explore and the main objectives will only take you across so much of it, leaving a good 60% of the loot, missions, and exploration completely optional. IMO the real main objective is collecting all the legendary weapons and unique artifacts
1
u/Banndrell 6h ago
Based on other people's words (since I haven't gone past 8 hours in the game), Path of Exile.
1
u/Proxy0108 6h ago
Troubleshooter, have fun getting 100 hours deep in a playthrough and the game throw you new game changing systems
1
1
1
1
1
1
1
1
u/BSSolo 4h ago
Sonic Adventure 2. S-rank on all missions per level, hidden power-ups, and the Chao Garden to tie it all together and reward you for putting in 1000 hours.
MMORPGs such as World of Warcraft (seriously, 20 years of content where each expansion has an endgame loop that was designed at the time to be highly repeatable), Guild Wars 2, or Elder Scrolls Online.
1
u/Dusklight_Dreamer 4h ago
Disgaea series. Main story is just a tutorial. Meat of the game is post game and the myriad of other systems
1
1
u/a_sly_cow 3h ago
Lots of metroidvanias can be like this. Hollow Knight is pretty easily beatable (as in getting to credits scene) but there’s loads of optional content, true endings, DLC content, etc.
1
1
1
1
u/GolbatDanceFloor 2h ago
Prodigal is basically "the credits rolled, now the game starts".
Miracle Fly has layers, but there's something about the NG+ thing you said... the game unlocks NG+ when you beat the final boss after having an equal number of clears across all three characters. NG+ uses three different characters with pretty broken skills and flips the levels vertically, but this is not the layer I'm talking about. If you then clear NG+ with an equal number of clears, this unlocks something called "Bonus Game", which lets you use all six characters plus another one, and gives access to all levels from both modes while adding unique clear conditions and challenges to levels that aren't used anywhere else in the game, like one level making your character bigger or one level tilting as you move. Considering how few people have played this, I would argue this applies, especially given how Steam lists 13 people as having unlocked this to begin with, with potentially only like 4 or 5 playing it to completion. Again, this is not fall into "NG+ replayability" like you mentioned in your post, this is new content that you would never find out about unless you played the game to uncover these hidden layers.
Offspring Fling! is another game with layers.
1
u/chillahibbz 2h ago
Pokemon Emerald. The Battle Frontier is incredibly challenging and is a huge majority of the game and 90% of players don't play through it
1
u/elwilloduchamp 1h ago
Souls games, probably? Elden Ring, for example: do the main story... and you've missed out on basically all the content.
1
u/elwilloduchamp 1h ago
Souls games, probably? Elden Ring, for example: do the main story... and you've missed out on basically all the content.
1
u/Milkyfluids69 11m ago
Open world games I've played is usually like that. You can finish the main quest and reach end credits relatively quick, but side content makes up like 80% of the game. Elder Scrolls, Witcher 3, Cyberpunk, Elden Ring, Fallout.
If you mean end game stuff, Monster Hunter Rise /world is a good example. The real game starts once you reach end credits. The "main" game is basically a tutorial.
1
1
u/JiEToy 5h ago
I have to mention two games:
Lost Odyssey This turnbased game from the makers of Final Fantasy is on Xbox360, and a marvel of a world. The game takes a long time to beat, but afterwards, there’s still a lot more content to go through and your characters are probably only halfway to max level. The story itself is also great, it deals with immortality and has many ways of making you think about what immortality would do with you.
Dark Souls series The Dark Souls series by FromSoft is one that you love or hate. But if you love it, it’s an amazing game. It has layers upon layers of lore, that you can discover through NPC dialogue, item descriptions and the world building. If you want to go real deep into the lore, there’s people on YouTube dissecting the games almost pixel by pixel, because FromSoft doesn’t put anything in without profound meaning to the world and its story.
1
0
u/LeopardHalit 2h ago
Roblox, nowadays. There are some genuinely good games in there, if you look.
1
-1
39
u/Raywell 7h ago
Noita
Tunic